Make Your Past Self Useful

Chronost is a time-loop puzzle platformer about turning "failed" runs into part of the solution.

Every room gives you a short countdown. When time runs out (or you end the run early) your movements return as a ghost. It performs the same actions and lets you push farther toward the exit using your next ghost.

The puzzles grow from one switch and one door into compact networks of platforms, gates, and overlapping routes. Later levels let you freeze your past ghost into a solid platform, while the hearts on screen limit how many timelines you can spend before the room resets.

Play in Normal Mode for harmless helpers, or enable Haunting Mode and make every collision with a past self dangerous.

Made for GMTK Game Jam 2026 and its theme, COUNT DOWN.

Features

  • Ten hand-built, single-screen puzzles
  • Record-and-replay ghosts that interact with switches and doors
  • Solid frozen ghosts that become temporary platforms
  • Normal and Haunting difficulty modes

Controls

  • A / D or Left / Right: Move
  • Space, W, or Up: Jump
  • S or Down: Drop through thin platforms
  • R: End the current loop and create a ghost
  • C: Reset the timeline and clear all ghosts
  • F: Create a ghost that freezes solid after replaying (from level 6)
  • B: Return to level selection
  • Esc: Pause & Unpause

Team

Credits

Updated 2 days ago
Published 6 days ago
StatusIn development
PlatformsHTML5
AuthorsRiko_2048, sven1893, robat28, Michaellu, LianSec
GenrePuzzle, Platformer
Made withGodot
TagsSingleplayer
AI DisclosureAI Assisted, Code

Comments

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(+1)

the controls are a bit over the place but its a very nice puzzle game, feels like it could some great potential.